module Base
{
	fixing Fix 65 Pontiac Banshee Seat
	{
	   Require = Base.65bansheeSeat3,
	   ConditionModifier = 0.5,

       Fixer = Base.DuctTape=2;Mechanics=1,
	}
	
	fixing Fix 65 Pontiac Banshee Hood Welding
	{
	   Require = Base.65bansheeFinEngineDoor3;Base.65bansheeCowlEngineDoor3,
	   GlobalItem = Base.BlowTorch=5,
	   ConditionModifier = 1.2,

       Fixer = Base.SheetMetal; MetalWelding=1;Mechanics=2,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=1;Mechanics=2,
	}

   fixing Fix 65 Pontiac Banshee Hood
	{
	   Require = Base.65bansheeFinEngineDoor3;Base.65bansheeCowlEngineDoor3,
	   GlobalItem = Base.Screws=8,
	   ConditionModifier = 0.5,

       Fixer = Base.SheetMetal; Mechanics=2,
	}

	fixing Fix 65 Pontiac Banshee Lid Welding
    {
       Require = Base.65bansheeTrunkDoor3,
       GlobalItem = Base.BlowTorch=5,
       ConditionModifier = 1.2,

       Fixer = Base.SheetMetal; MetalWelding=1;Mechanics=2,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=1;Mechanics=2,
    }

   fixing Fix 65 Pontiac Banshee Lid
	{
      Require = Base.65bansheeTrunkDoor3,
	   GlobalItem = Base.Screws=8,
	   ConditionModifier = 0.5,

       Fixer = Base.SheetMetal; Mechanics=2,
	}

	fixing Fix 65 Pontiac Banshee Door Welding
	{
	   Require = Base.65bansheeFrontDoor3,
	   GlobalItem = Base.BlowTorch=5,
	   ConditionModifier = 1.2,

       Fixer = Base.SheetMetal; MetalWelding=3;Mechanics=3,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=3;Mechanics=3,
	}

	fixing Fix 65 Pontiac Banshee Armor Welding
    {
       Require = Base.65bansheeWindshieldArmor;Base.65bansheeFrontWindowArmor;Base.65bansheeWindshieldRearArmor;Base.65bansheeBumperFront0;Base.65bansheeBumperFrontA;Base.65bansheeBumperRear0;Base.65bansheeBumperRearA;Base.65bansheeRollbar3,
       GlobalItem = Base.BlowTorch=5,
       ConditionModifier = 0.75,

       Fixer = Base.SheetMetal; MetalWelding=4;Mechanics=4,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=4;Mechanics=4,
    }

	fixing Fix 65 Pontiac Banshee Roof Welding
    {
       Require = Base.65bansheeMetalRoof3;Base.65bansheeVinylRoof3,
       GlobalItem = Base.BlowTorch=5,
       ConditionModifier = 0.75,

       Fixer = Base.SheetMetal; MetalWelding=4;Mechanics=4,
       Fixer = Base.SmallSheetMetal=2; MetalWelding=4;Mechanics=4,
    }

}
